Software
Products
Software built on Somber models — the interfaces, tools and agents people actually use.
In development
Products appear here as they become public.
Each one is shown as it really is: the actual interface, how it behaves under load, how it fails, and how it is checked.
What a Somber product has to show
- 01
State is explicit
What a product knows, and when it learned it, can be inspected.
- 02
Every step is checked
Outputs are validated where they cross a boundary, not after the fact.
- 03
Failure is designed
Retries, refusals and timeouts are part of the interface.
- 04
The interface is the evidence
Pages show the real software — recordings and crops, not renders.